It also shows that a game can still be very influential, despite never getting a proper release for a certain region. Princess Maker 2 is a particularly interesting bit of gaming history, showing the risks localization brings. Well, one did get a translation back in the 1990s, but the translation didn’t release as planned. However, actually talking about these games is a challenge, as fan translations are unfinished or simply not attempted for any of the series outside the first two games, and none of them ever received an official translation up until very recently (and very poorly). The series first appeared in 1991, several years before Gainax became a force with the success of Neon Genesis Evangelion, and lasted into 2008 with a fifth game and a port of the forth. In particular, they created a game series called Princess Maker, a strange daughter raising sim mixed with RPG elements. The studio’s impact in anime goes without saying, but they’ve also had a surprising influence in other fields. It’s kind of amazing just how prolific Gainax’s work has been.
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